              The Ultimate Maze 2000 Version 2.0
                       Copyright(C) 2000

Editor: Ben Ilegbodu
	(http://www.geocities.com/basicguruonline/)
Date:   11/23/00
Format:	BASIC for TI-83
Email:	Benahimvp@aol.com
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Description:	1-player ultimate maze game
Files:		* Maze2000.83g(Maze2000.83p & Pic6.83i)
		* Maze2000.txt
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Manual: Send Maze2000.83g to calc.  Run MAZE.  An opening
screen will appear with the title of the game.  Press
Enter.  After that, a menu you will ask you if you would
like to clear all the high scores for all the levels.
After making your choice, another menu will give you the choice of either
playing the game or reading the instructions.  If you
choose to read the instructions, 3 pages of instructions
will appear.  If you choose play, obviously you'll play
the game.  Then a third menu will appear asking you to
choose a level to play.  The levels are: Very Slow, Slow,
Normal, Fast, and Very Fast.  Let me tell you that Very
Slow is in fact VERY SLOW and Very Fast is EXTREMELY
FAST.  Once the game is over it'll display your score
for the game and the particular level you played.  If you
set a new high score, then it'll tell you and display
your score as the new high score.  If you don't set a new
high score, it'll display the current one.  Press Enter
and you'll go to the credits.  Press Enter again and the
game is over.  If you want to play again, just run MAZE
again.  I didn't add a menu asking you to play again
because you have to completely quit the game in order to
regain the RAM used during game play.

Although the main objective of this game is to make it to
the finish, the main purpose is just to get as far as you
can.  The maze is extremely complicated and you're most
likely going to either accidentally run into a wall by
turning too early/late or by running into a dead end.  If
you somehow manage to make it all the way through and
reach the finish, you will be awarded 1,000 extra points.
The beauty of this game is that even if you happen to win
it'll still be fun the next time you play because the
correct route is almost impossible to remember.

Keys:
The arrow keys
STAT - Save Game with an option to Continue or Quit
CLEAR - Quit Game without saving
MODE - Pause Game (press MODE again to resume game play
       or press CLEAR to quit)
ALPHA - Teacher Key: displays the homescreen with some
	math computations on it to fool your teacher if
	he/she passes by (press ALPHA again to resume
	game play or press CLEAR to quit).


Scoring:
You get points based on the difficulty of the level you
choose to play.  You get 1 point per increment the snake
moves if you play on the VERY SLOW level, but receive 5
points if you play on the VERY FAST level.

History:
Version 2.0 --	Added special keys: Save, Quit, Pause, &
		Teacher Key, and fixed some bugs that
		were in v1.5.
Version 1.5 --	Added four new levels: Very Slow, Slow,
		Fast, and Very Fast.  Normal is the same
		speed as the initial release.
Version 1.0 -- 	First release (AShell 83 Compatible)


Please do not post an altered version of this program
without my consent.  If you have any complaints,
suggestions, ideas to make it better, comments or
questions please feel free to email me.